The amazing spider man game collectibles walkthrough




















The Amazing Spider-Man [Wii]. Release Date. Presented by truth. Jump the stump and kill the thug that drops in, then head right past a bomb and shooter. Kill a lizard and high jump over the stump, then go past a. The second one can be blow up similarly. This is part 10 and includes all of chapter 8 titled outbreaks and breakouts.

This time you have to run around smyth, shoot web at him and dodge the laser attacks. A chapter dedicated to the challenges found in the game, together with walkthroughs and locations of the reporter missions; The whereabouts of audio logs, oscorp crates, comic pages, as well as jameson's photos. With cross-species loose in the city, and no cure to help the infected scientists, Spider-Man has no other choice but to team up with an old friend… or enemy? This is gonna get weird….

Gwen and the other scientists are still in quarantine, struggling to stave off their infection. Connors needs one more element to complete the serum — a DNA sample from one of the cross-species that broke loose from Oscorp Tower. Piece of cake, Spidey! Spidey just had a few seconds to grab the rat DNA sample before a Hunter robot took him for a ride in the city.

Follow the tunnel around until it turns back to the right and shrinks a little. Go into the smaller tunnel. Look straight up and you will say a grate with a hole in it. Go through the grate and keep heading up until you come to a ledge with a? Head back down and follow the smaller tunnel. The tunnel will turn left and you'll have to jump over a small railing.

On the left will be a? Take a it. Also, notice the "Beenox" spray painted on the left side of the hut which is the name of the company that makes the game just a neat easter egg.

Continue along the tunnel and then Web Rush to the next red pipe that you see. This will put you in a similar large tunnel as before with infected below. Move through it the same way that you did before and when you get to the end, you'll see Vermin far up above you. Follow him up. Go through the room at the top and drop into the large hole at the end.

You'll enter a small tunnel that will take you to a large square room where you'll find Vermin. It's time for a smackdown. Vermin has a few simple attacks.

He'll rush at you or spit acid at you which you need to avoid manually by using Web Retreat. He also has claw swipe attacks which can be evaded with the dodge button. If it says "Multiple Dodge" or similar, keep tapping the dodge button quickly until it disappears to dodge all of his attacks. His last real attack is easily avoided if you keep moving.

He'll hop up into the acid on the ceiling and then come out above you but if you keep moving he'll miss by a lot. To attack him, just use your Web Rush to attack him from a distance, then pound on him. Dodge or retreat as necessary. Just keep doing this and he'll come down quickly.

However, your fight will soon be interrupted by two Sentries. These sentries will shoot at you if you are on the walls and pack shields. To take the shields down temporarily, shoot web at them and then attack them like any other sentry.

However, this will be only temporary. The only way to remove it permanently is through an upgrade you can get later on. After taking out the sentries, you'll head back up to NYC.

You'll see a bunch of rats running through the streets ahead of you. Follow this trail of rats to find Vermin again. You'll find him and follow him into another tunnel.

Follow him further into the tunnel and you'll come to another hub. Unfortunately, ther are no numbers this time so I can't really tell you which tunnel to take which is why I insisted that you learn how to hunt yourself.

However, in this room, you should see that one path is a small round tunnel a little ways off the ground. Go through that tunnel and fall down the shaft. At the bottom, web shoot the giant fan and grab the? Stop the fan again, Web Shoot up the shaft and return to the hub room. From the hub, you want to head towards the broken wall that has the yellow spray paint above it. Go through the hole and up to the top level. There will be a few Infected fighting Sentries in here.

You can usually take out a couple of enemies with a stealth takedown here and then finish the two or so stragglers with easy. I would recommend that one of the two enemies you take out first would be the sentry now that they have shields.

You can also just crawl through here without fight if you'd like. Get through this tunnel however you like. Go through the room with broken train and shipping crates. Go over the half-wall and then the tunnel will turn downard. Go down and then at the end, go through the small doorway on the right side. This will take you back to the Hub.

Your next destination is the raised hallway just to the left of the small round elevated tunnel that lead to the Magazine earlier. Follow it past the "Cola" sign. You can fight the various enemies on the top and bottom floor if you like. Remember to make good use of the environment here. Go down to the bottom level and notice the train here. If you stand on the small white square, you can pull the train towards you and then get behind it for a?

Go behind the fence and follow the room as it wraps to the left. It will come to a dead end but if you turn around, you should see a shipping containers with a small hole near the top. Crawl through this hole to get to the next room. You'll find yourself in another room with fighting sentries and infected.

Make your way to the larger section of the room with the acid and large blue dumpster. Just behind the dumpster will be another? Defeat or go past the enemies here and into the brick tunnel beyond.

There will be another crawl space near the ceiling. Get up to it and crawl through but be careful to avoid the acid. This tunnel will take you to Vermin. For the most part, this fight isn't much different from the previous fight. The big new feature of this fight are the rats. If you stand in one spot for too long, the rats will pool around your feet and start dealing damage.

This means that you need to keep moving and use Web Retreat if they start to pool. After that, this fight is very similar and only requires you to use the same strategies as before. Don't be surprised if the rats cause this fight to drag out a little longer. You'll be dragged back up to the city. You'll have to fight a hunter which is a very fast moving robot that flies through the air.

You'll have to close in on the Hunter and use a Web Strike on him to deal damage. After you've dealt damage this way, the Hunter will take off again. When you get close to it this second time, it will activate an electric bomb with it at the center. First it will charge up and deal a little bit of damage as long as you are in the field and then it will release the energy for massive damage.

You can die from both parts of this attack though the second stage is far more deadly so it's important that you escape as soon as it happens.

I highly recommend that you use Web Rush instead of Web Retreat because it's very easy to keep bumping into buildings with Web Rush and not make it far enough away. After it uses that Electric Bomb, you will be able to get close and use a Web Strike.

After the Web Strike, when you get close it will use the Electric Bomb and this cycle will continue until it's defeated. It also has a plasma ball attack. It will shoot little balls of energy at you very quickly.

You can definitely dodge these but you likely won't have to put too much effort into dodging as long as you keep moving. To get close, you have to techniques to your advantage. The first are your web shooters. This will slow him down significantly but is unnecessary and for this fight not recommended. You also need to use Web Rush instead of swinging because it's much faster. There's an achievement for defeating a Hunter without using Web Shooters so we're going to try that. Just keep hitting the Web Rush button until you execute a Web Strike on him instead.

Once you do, get close and make him trigger his electric bomb. Escape the bomb and then continue your chase. One thing to keep in mind is that when you use Web Rush this much during a Hunter battle, it's important to move left and right as much as possible since your elevation isn't going to change much and you can easily accidentally move in a straight line for a long period.

Once the hunter goes down, two more will appear. In some ways, this is actually easier than the first Hunter because you can move between them quite easily with the Web Rush.

Just pursue them and you'll find that you are almost constantly chasing and using Web Strike on each of them while the other is trying to use its bomb attack. When you get past the first Hunter, you'll actually reach a checkpoint so if you die, it's ok.

Just keep trying and once you get the hang of it, you'll find that Hunters are quite easy and even kind of fun. Head to Oscorp Tower again and make your way inside. There's a few Hazmat guards in here. Just crawl around on the ceiling and they should be quite easy to take down. The only trouble is a group of them on one side of the room, You'll need to wait until one of them leaves to get the other two OR take down and fight the third.

Near the front desk will be a broken window on the left side. Go through that window to get to the next room. In this room, you'll find more hazmat guards and a guard with a shield. Unfortunately, there's not really a whole lot to work with in here so I would focus on the guard with shield first. Use the Surprise Attack by jumping over him and hitting from behind. Take him out and then the other two should be no problem.

When they are all down, destroy the object that's powering the force fields. Go into the next room with the glass floor. There's quite a few enemies in this room but only one of them has a shield so I would take him out with a stealth takedown before anyone else to make it a much easier fight. At this point, just use the Web Rush Combo Technique to make short work of them.

Gwen will send an elevator down to you after the fight. Hop on top of the elevator and Web Rush up the shaft. There will be a hole near the top that leads to another very similar room. Take out the guard right by the elevator first, then the guard crossing the middle of the room.

Head over to the one inspecting the acid on the side of the room. Another Elevator will come in on the other side of the room. Before you leave, check the reception desk for a Magazine. Stand on top of the new elevator and make your way up the shaft.

At the top, enter the vent. Crawl through the vent. The vent will open up a little to the sides so watch on the left for a Metal Box and just before you leave this area will be another Metal Box tucked in a corner to the right. When you exit the vent, you'll come to a round room. There will be two forcefields and behind each of them will be a generator. You'll need to grab the sentries that are coming through and throw them at the generators.

Hold the Web Shoot button to grab the sentry and then push the analog stick in the direction that you want it to go. When both have been destroyed, there will be a cutscene and you'll have to face off against two green guys with chain guns.

Instantly Web Retreat and then crawl around the ceiling behind the lights. Nab both of them in a stealth takedown.

After you take them both out, a door will open on the bottom floor. Just to the right of that door will be a Magazine. Grab it and go through the door. In the next room, you'll find a turret mounted to the wall. Destroy it and then check the sides of the room to find a Metal Box. Climb up to the raised area and on the right desk will be a Magazine.

Grab that and then go through the door under where the turret was. In the next room, head left and through the hallway. This will bring you back to a fimilar triangular room. Head left again as you did at the beginning with Gwen. The room is a little more perilous this time. On the right wall will be a turret. Take that out and then activate the terminal to unlock the door on the other side of the room.

Web Rush through the hole in the laser net and try to take out the turret on the left side of the room. There's one more turret along this wall a little ways ahead so take that out too.

Now drop down and go through the open door. Go through the fan like you did last time, then go through the next fan. You'll come to the second laser net. Use the terminal like you did last time and then Web Rush through the net. Take out the turrets on the far side and then go through the open door. Climb through the vent like you did last time which is not covered this time nice touch!

This will put you right next to the quarentine room. Talk to Gwen and give her the cure Man, that did NOT go the way I thought it would. You're going to be attacked by a new version of the sentry.

It will attach to you and shock you. You have to tap the strike button rapidly to dislodge it and it will explode when you do. Rather than fight them, run away from them because they are pretty dangerous and almost always manage to attach to you.

Go through the open door nearby, making sure to grab the Metal Box on the way. In the next room will be a group of hazmat guards. Unfrotunately, you can't just run through the room because there's a forcefield on the other end.

Go to the upper level and destroy the generator there to take the shield down. Grab the Magazine next to the generator on the desk if it's still there. This will put you in the round room where you'll be locked in and attacked. Basically, try and keep moving with Web Rush and Web Retreat to stay alive until the door opens. Find the door open about mid way up the wall. Go through the door and you'll be in an elevator shaft. Follow the elevator up will avoiding the laser nets.

Keep Web Rushing to the top.



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